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The Overwatch team is seeking an engineer to serve as Senior Software Engineer, Gameplay (Anti-Cheat).

Soldiers, scientists, adventurers, oddities…engineers! We are the Overwatch team, passionate gamers at heart, and we’re looking for a new hero to help us make Overwatch 2 - the globe-spanning sequel to Blizzard Entertainment’s acclaimed team-based game.

In Overwatch 2, the nations of Earth are under assault. As the omnic forces of Null Sector launch a barrage of surprise attacks around the world, the planet’s governments and militaries prove quickly outmatched—and the remnants of the fearless strike force once known as Overwatch rally to make a valiant stand. Now the world’s heroes must each decide whether to answer the call to reemerge, reunite, and serve as a beacon of hope in a new era of crisis.

We're looking for candidates that shares our values:

  • We take responsibility for delivering our work.

  • We collaborate constantly, helping each other to be successful.

  • We continuously improve our knowledge, workflows and processes.

  • We communicate openly, calling out issues, opportunities, and sharing feedback.

  • We have integrity, maintain confidentiality, and share a sense of ownership in our success.

  • We have passion for the game, our players, quality work, and technology.

This philosophy, along with the Blizzard values of “Gameplay First” and “Play Nice, Play Fair,” has made Overwatch one of Blizzard's most successful games, and it has forged a bond of trust with our worldwide player community that is extremely important to us.

Blizzard Entertainment is looking for a talented and experienced programmer to join the Overwatch development team. The ideal candidate has proven experience in multiplayer game systems and game security in addition to outstanding people skills and a longstanding passion for playing games of multiple genres and platforms. They should be excited at the idea of working deep in the game architecture to create fast, extensible solutions to anti-cheat security.

Location – Irvine, Albany, Austin, preferred; also open to permanent remote option.

Responsibilities

  • Work closely with designers, artists, and other engineers to ensure a great player experience

  • Work with game security and other groups to understand how hacks and cheats attack the game

  • Design and develop gameplay features across client and server to mitigate cheating and abuse

  • Maintain familiarity of the game’s design, for both the live product and for future patches

  • Collaborate with other members of the engineering team to build sustainable and maintainable technologies

  • Champion Blizzard Entertainment’s core values, especially 'Gameplay First' and ‘Play Nice, Play Fair’

Requirements

  • A passion to make life difficult for the “bad guys”

  • Mastery of C++

  • A minimum of 5 years’ game programming experience

  • A strong motivation to analyze and improve systems and infrastructure

  • Strong data structures, logic, algorithms, and optimization skills

  • Strong mathematics skills, including proficiency with trigonometry, and linear algebra

  • Must be comfortable working within and adding to an established code framework

  • Self-motivation and willingness to participate in many areas of game development

  • Excellent verbal and written communications skills

Pluses

  • Experience with securing applications, game cheating, or client/network exploitation

  • Proficiency in multi-threaded systems

  • Previous experience designing gameplay systems for FPS games

  • Bachelor’s degrees in computer science, mathematics, physics, or a related field

  • Experience working on networked games

  • Experience with code and algorithmic optimization to improve performance

  • A passion for playing FPS games

  • In-depth familiarity with Blizzard products​

Apply