At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
We are currently looking for an enthusiastic and collaboration-oriented Associated Director, External Art Producer to help us craft Blizzard’s next great game.
You will bring a consistent track record of handling multifaceted external art teams across different geographies, as well as developing and being responsible for the production schedule to ensure a successful delivery. Are you game? We can't wait to meet you!
Responsibilities:
Engage with the leads to understand and foster the game vision, performance goals, quality expectations, and backlog.
Handle outsourcing budgets and forecast future costs.
Build and maintain the production plan and scope in partnership with the team and leads, and... make it happen!
Engage with and lead external vendors responsible for converting parts of the art pipeline, ensuring they meet the project's standards and timelines.
Ensure that art pipelines are followed and update them when necessary to improve efficiency and quality.
Partner with area leads to ensure full understanding of production requirements and constraints.
Guide the game team and external vendors to proactively identify and mitigate emerging problems and risks, while promoting team-wide visibility.
Encourage and support a positive, feedback-focused culture in your team and help identify and resolve morale or engagement issues.
Provide support, input, and feedback towards individuals’ performance and growth.
Minimum Requirements :
Have contributed into the development, release, and/or service operations of at least one game or live digital product.
Extensive experience in running art-intensive teams and leading all aspects of art vendor management.
Champion a team culture of trust and respect where open feedback, accountability, and courage to experiment quickly and learn are the norm.
Able to receive feedback openly and adjust leadership style and way of working.
Love for games and product development.
Strong verbal and written communication skills.