This job listing expired on Jul 9, 2020
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Blizzard Entertainment is looking for an engineer to lead all gameplay UI & simulation on an unannounced mobile title. The ideal candidate is passionate about providing high-level direction, supporting a team of engineers, and pitching in as needed with day-to-day development. Each member of our team will have the chance to have a big impact on the overall design, artistic vision, and technology of a new mobile game.

Responsibilities:

  • Collaborate with engineers, artists, designers, & producers to identify short-term and long-term tasks
  • Support team members by evaluating performance and establishing career goals
  • Assess the architectural requirements of incoming work to ensure system cohesion
  • Find and remove roadblocks impeding the gameplay team
  • Review implementations for adherence to coding guidelines & robustness
  • Track tech debt accrual and schedule follow-up based on a cost-benefit analysis
  • Triage incoming incidents by prioritizing urgency and assigning to appropriate team members for follow-up
  • Individually contribute to gameplay systems as needed and available

Requirements:

  • Fluency in C++ or C#
  • At least 5 years of professional game programming
  • Effective communication skills with developers of all technical skill level and backgrounds
  • A drive to regularly self-improve as an engineer and leader
  • A passion for Blizzard games

Plusses:

  • Previous experience managing engineers
  • Previous experience developing mobile games
  • Experience with Unity development
  • Experience with IMGUI or other rapid GUI development frameworks
  • Familiarity with git version control
  • User interface implementation experience