Soldiers, scientists, adventurers, oddities…engineers! We are the Overwatch team, passionate gamers at heart, and we’re looking for a new hero to help us make Overwatch 2 - the globe-spanning sequel to Blizzard Entertainment’s acclaimed team-based game.

We are seeking a talented, motivated, and experienced Lead Graphics Engineer who shares our values:

  • We take responsibility for delivering our work.

  • We collaborate constantly, helping each other to be successful.

  • We continuously improve our knowledge, workflows and processes.

  • We communicate openly, calling out issues, opportunities, and sharing feedback.

  • We have integrity, maintain confidentiality, and share a sense of ownership in our success.

  • We have passion for the game, our players, quality work, and technology.

This philosophy, along with the Blizzard values of “Gameplay First” and “Play Nice, Play Fair,” has made Overwatch one of Blizzard's most successful games, and it has forged a bond of trust with our worldwide player community that is extremely important to us.

In this role, you will collaborate closely with the technical director and other art and engineering leads to help drive the graphics vision for the game. As a leader you will inspire and guide some of the most talented and passionate engineers in the industry as your team helps bring the visual aspects of the game to life.

Location – Irvine, Albany, Austin, preferred; also open to permanent remote option.


  • Partner with the technical director and art leads to develop the technical direction and vision for engine graphics

  • Work with other leads and producers on the Overwatch team and across Blizzard to establish engine related tasks and schedules

  • Collaborate with artists, designers, and other engineers to develop and refine key systems

  • Support your team as they design, implement, and iterate on new features and development tools for artists

  • Evaluate and upgrade the technical skills of engineers on the engine team

  • Serve as an active partner in the game team's leadership

  • Maintain effective relationships with key internal and industry partners


  • Previous leadership experience or demonstrated leadership potential

  • Previous experience as a graphics lead or graphics engineer

  • Familiarity with industry standard graphics techniques

  • A minimum of 5 years’ experience in AAA game development

  • Passion for playing and making video games

  • Strong C++ programming skills

  • Strong mathematics skills, including proficiency with trigonometry, and linear algebra

  • Deep understanding of engine graphics, performance, scalability, and maintainability

  • Experience creating or extending reusable engine technology

  • Excellent verbal and written communications skills

Please note: If you feel you don’t meet all requirements but are equipped with most, we still encourage you to apply. We welcome the opportunity to open a dialog to be considered.


  • Previous experience working on first-person or other action-oriented games

  • Familiarity with the latest research on graphics techniques

  • Computer science or related degree

  • Passion for technology

  • Familiarity with Blizzard games