A Lead Outsource Supervisor for Environments on the World of Warcraft team is responsible for leading a team of internal Outsource Supervisors and Artists, and external vendors. In this role, you would assist in bringing to life 3D environments in the game, including architecture, foliage, and prop assets. The position requires a strong sense of shape, design, and color theory along with a solid understanding of video game art production methods and experience with outsourcing pipelines. We want you to work closely with the Art Director, Art manager, production team and other art leads to help meet our goals and continue the core mission of the WoW Art team which is creating the highest quality handcrafted art in the industry. You will help us build a fun, engaging world for our players!
We are looking for a candidate who is highly skilled and experienced in crafting game environment art (both organic and structural) including modeling, UV mapping, texturing, and lighting. The right candidate would have strong experience working with outsourcing and understand real-time game development needs. We'd also like the person to excel at giving feedback and have demonstrated leadership capability. Does that sound like you? If so, we’d love to hear from you!
Be the voice of the Environment, Dungeon, and Prop art teams (including player-facing promotional items) to external vendors, and represent the Environment Outsourcing team during discussions with internal leads and artists
Reinforce existing partnerships with external vendors and help identify and build relationships with new partners for the future
Where possible, ensure that vendors are trained on workflows and standard methodologies
Ensure briefs and objectives are clear and consistent
Partner with art management to ensure team is balanced and strong
Identify, mentor, and grow talent
Day to day tasks
Give notes and direction to external artists and internal art supervisors, this includes painting over screen captures, manipulating 3D models and painting textures
Conduct reviews and send feedback on the art and technical quality of vendor submissions
Partner with production to ensure schedules and plans meet business needs
Coordinate with Art Leads to ensure consistency of quality and vision across outsourced content
Collaborate with production, design, and other departments
Provide technical direction to team members and partner with Tech Art and Engineering to maintain implementation standards and improve tools
Experience building relationships with internal and external partners while successfully delivering content within budget and time constraints
Takes initiative to identify and solve problems with excellent follow through
Experience authoring asset briefs and reviewing submissions
Don’t meet every single requirement? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification in the job posting. At Activision Blizzard we are committed to creating a diverse and inclusive environment, so we strongly encourage you to apply even if you don’t believe you meet every single qualification outlined. We also do our best to ensure all applications received are responded to.
Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.