This job listing expired on Mar 7, 2021
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Team Name

Overwatch

Job Title

Game Producer, Art - Overwatch 2

Requisition ID

R004139

Job Description

Soldiers, scientists, adventurers, oddities…game producers? The Overwatch team, passionate gamers at heart, is looking for a new hero to help us make Overwatch 2 - the globe-spanning sequel to Blizzard Entertainment’s acclaimed team-based FPS game.

Members of the Overwatch 2 team are driven to make the most fun and compelling experiences for our players. As a Game Producer for Art you will spend your days collaborating with the teams responsible Overwatch 2’s amazing visuals, from building the vibrant streets of Rio, to animating Junkrat’s crazy antics. Our goal is to always surprise and delight our players.

We believe in maximum visibility and communication at the team level and with the people who play our game. This philosophy, along with the Blizzard values of “Gameplay First” and “Play Nice, Play Fair,” has made the original Overwatch one of Blizzard's most successful games, and it has forged a bond of trust with our worldwide player community that is extremely important to the development of Overwatch 2.

Are you the hero that has what it takes to coordinate Animators, Character, Environment, and Technical artists to deliver the inspirational art of Overwatch? If you are passionate about what you do and how you do it, we’d love to hear from you!

This is a full-time position at our office in Irvine, California.

Responsibilities

  • Drive pipeline development for one or more art disciplines
  • Own resource planning for art departments, coordinating across multiple projects
  • Partner with art leads to foster artist growth and build a strong team culture
  • Maintain and communicate department roadmaps, schedules and capacity
  • Help define and communicate dates and deadlines to the team in an effective manner and drive the completion of goals
  • Facilitate and manage healthy communication throughout the team. Champion the team and its members. Foster a culture of open collaboration and trust
  • Identify, communicate, and work to resolve challenges that may prevent our team or our development partners from achieving goals on time
  • Communicate frequently with the production team on status, risks, and opportunities
  • Define and refine processes and workflows throughout the team

Requirements

  • A minimum of 3 years of experience working as a Producer or Project Manager on a game team
  • Shipped at least one game or multiple large live updates in an art production role
  • Demonstrable ability to create, track, and maintain department schedules, and facilitate complicated resource planning across multiple projects
  • Skill to communicate effectively, correctly, and succinctly with key stakeholders
  • Comfortable with ambiguity and able to drive towards clarity, strong collaborative problem solver
  • Knowledge of software development and project management, including agile frameworks

Pluses

  • Prior experience in an animation, modeling, or technical art related development role
  • Having an eye for art, and in interest in fostering the creative process
  • Experience with online games
  • Expertise with Jira, Confluence, or comparable applications
  • Familiarity with art development tools Photoshop, Maya, ZBrush or comparable applications
  • BA / BS (or equivalent)