This job listing expired on Jan 12, 2023
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The ideal candidate for this role is self-driven and can translate a thorough understanding of a wide range of design responsibilities. They feel just as comfortable doing encounters and level design, as they are scripting and crafting complex game systems. This is a full-time position available to work remotely or based out of BSG's Irvine, CA or Austin, TX.

The annual salary range being considered for this role is $89,600 - $134,400.

Responsibilities

  • Take ownership of complex design systems and collaborate cross-functionally to oversee the in-game implementation of related tools and features

  • Determine problem areas impacting combat systems, monetization, technical design and craft swift, creative solutions

  • Create, block-out, script and markup levels Build comprehensive and engaging elements that apply ergonomic principles and accessibility

  • Work with and take guidance from Directors to drive design-centric features from concept to completion Standardize, document and advocate for high-quality design fundamentals, continuously improving the workflow process as it relates to the game's interactive elements such as game systems, controls, and interfaces

  • Participate in and contribute to cross-functional discussions related to the development and implementation of tools and required game systems adjustments Assist in mentoring junior members of the design team

Qualifications and Education Requirements

  • 5+ years of experience in the game industry or related area

  • A portfolio demonstrating exemplary design experience working in interactive media

Preferred Skills

  • Expertise scripting in Unreal 4/5 or within proprietary game engines

  • Strong technical abilities Experience with dynamic/systematic content generation

Pluses

  • Shipped a triple AAA Game

  • 3rd Person action experience

  • Good knowledge of the RTS genre