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As a VFX Artist at Behaviour, you work among our team to create special effect for one of our game. If you want to kick-off your career in the gaming industry and take part in an exciting project, we want to see your portfolio!

In this role you will:

  • Create and integrate in-game different type of VfX, such as UI feedback, environmental, characters and gameplay events;
  • Profile all particles and shaders and optimizing them to maximise performance;
  • Create and integrate sky domes/boxes;
  • Creating and managing all postprocesses;
  • Design and implement static/dynamic lighting and reflection probes for all scenes/levels;
  • Create and integrate all cutscene/trailer/quick time events VFX;
  • Bring to life both design and art direction visions to flesh out the game experience;
  • Help out UI artists with fullscreen visual effects;
  • Act as a bridge between desing/art/tech to find the best way to implement visual feedback for gameplay mechanics;
  • Createflow map.

What we're looking for:

  • Understanding of particle systems;
  • Understanding of shaders in general;
  • Skilled in 3D polygon modeling, UV mapping, texturing and lighting;
  • Passion for video games;
  • Knowledge of Unity or Unreal
  • Submit your portfolio along with your resume;
  • Be eligible to work in Canada at the time of your application;
  • Be available to work 37.5 hours a week.

Internships dates are flexible, depending on the business needs and the candidate’s availabilities.

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