As a technical animator, you'll work with the animation team to bring to life a large variety of characters and objects.

In this role, you will:

  • Be responsible for the technical aspect of the animation

  • Work to define the animation pipeline

  • Produce scripts and tools to maintain and increase the efficiency of the animation team

What we're looking for:

  • Minimum of 5 years of experience in the video game industry

  • Portfolio and resume demonstrate excellent technical skills like rigging and skinning as well as a good understanding of the principles of animation

  • Knowledge of MEL script and Python.

  • Good knowledge of human anatomy.

  • Expertise in Maya or another equivalent 3D software

  • Passion for animation and video games

  • Capacity to work in a team

  • Capacity to work under pressure and to meet deadlines