As a technical animator, you'll work with the animation team to bring to life a large variety of characters and objects.
In this role, you will:
Be responsible for the technical aspect of the animation
Work to define the animation pipeline
Produce scripts and tools to maintain and increase the efficiency of the animation team
What we're looking for:
Minimum of 5 years of experience in the video game industry
Portfolio and resume demonstrate excellent technical skills like rigging and skinning as well as a good understanding of the principles of animation
Knowledge of MEL script and Python.
Good knowledge of human anatomy.
Expertise in Maya or another equivalent 3D software
Passion for animation and video games
Capacity to work in a team
Capacity to work under pressure and to meet deadlines