This job listing expired on Jul 9, 2021
As a technical animator, you'll work with the animation team to bring to life a large variety of characters and objects.
One
- Be responsible for the technical aspect of the animation
- Work to define the animation pipeline
- Produce scripts and tools to maintain and increase the efficiency of the animation team
Two
- Minimum of 5 years of experience in the video game industry
- Portfolio and resume demonstrate excellent technical skills like rigging and skinning as well as a good understanding of the principles of animation
- Knowledge of MEL script and Python.
- Good knowledge of human anatomy.
- Expertise in Maya or another equivalent 3D software
- Passion for animation and video games
- Capacity to work in a team
- Capacity to work under pressure and to meet deadlines
Three
- Work to define the animation pipeline
- Create tools to maintain and increase the efficiency of the animation team
Four
- At least 5 years of experience in the video game industry
- Expertise in Rigging and Skinning as well as a good understanding of the principles of animation
- Good knowledge of MEL script and Python
- Good knowledge of human anatomy
- Expertise with Maya or other equivalent 3D software
- Ability to work in a team in the context of a production
- Ability to work under pressure and meet deadlines
- Your portfolio is required during the application.
The Technical Animator works with the animation team to bring a variety of characters and objects to life.