Beenox is a video game development studio created in 2000. Located in beautiful Quebec City, Canada, Beenox is a wholly owned subsidiary of Activision Publishing Inc., one of the world’s top game developers.
The studio is proud to contribute to the development of the Call of Duty video game franchise. Beenox has also contributed to the resounding success of the Crash Bandicoot, Skylanders, Spider-Man, and Guitar Hero franchises.
As members of the Beenox family, we feel as if we’re part of a group of like-minded people who are great to work with. Our studio is a real open world where it’s easy to have discussions with everyone, including our studio co-heads. Here everyone brings their own unique touch to projects that showcase their talent on a global stage.
You could say that video games are in our blood!
MAIN TASKS
- Develop quality game mechanics alongside the creative teams;
- Analyze the requests from other departments from a technical point of view;
- Implement game functionalities in C++;
- Ensure user support of develop functionalities;
- Fix bugs throughout the game’s development.
REQUIREMENTS
- Strong experience in C++;
- Strong mathematics skills (linear and vector algebra);
- Knowledge on many different video games genre;
- Positive attitude and desire to work on a team;
- A strong desire to understand the technical aspects of creating a game;
- Interest in expanding knowledge of different game technologies and systems;
- Organized and able to work efficiently and meet set deadlines;
- Good communication skills and able to work closely with others.
- Knowledge of Unreal Engine 4 or Unity is a big plus;
- Knowledge of mechanical physics is a big plus as well;
- Passion for video games.