This job listing expired on Mar 10, 2022
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As the games division of Bad Robot Productions (Lost, Cloverfield, Westworld, Star Wars, Star Trek), we at Bad Robot Games are on a mission to continually reinvent how stories are played.

We are a remote-first games company represented by a diverse team, which empowers us to make the kinds of games in which all players can see themselves. Working closely with our colleagues at Bad Robot Productions, our projects unite our extensive network of games, TV, and film industry talent to create original IPs, expansive worlds and tell new stories across all media platforms which are as fun to watch as they are to play.

Bad Robot Games is looking for a Gameplay Engineer who is excited to build and try out innovative gameplay while maintaining technical excellence. Working in a highly collaborative, focused and iterative team environment, we are looking for an engineer who enjoys contributing to the game development process, engaging in ideation and creative problem solving, and able to be proactive in identifying opportunities and challenges.

Are you ready?

KEY RESPONSIBILITIES

  • Prototype and iterate on features and be willing to accept and respond to critical feedback
  • Ensure robust long-term architectural and algorithmic decisions are made throughout the rapid prototyping and production coding processes
  • Bring technical excellence to the game across multiple features and platforms
  • Optimize and fix bugs in existing gameplay systems
  • Contribute ideas toward all aspects of the game’s production and development
  • Write robust, maintainable code
  • Cross-discipline collaboration with the development team to problem solve and generate new ideas
  • Participate in playtesting and providing “hands on” feedback as the project progresses

KEY QUALIFICATIONS

  • 2+ years of game development experience in an engineering role
  • At least one shipped game on PC or Console
  • A keen analytical mind, with strong problem-solving skills
  • Strong C++ skills
  • Able to code and architect gameplay mechanics and tools
  • Excellent communication and collaboration skills to work and inspire in a team environment
  • OK with some level of documentation
  • Proficiency in professional engines like Unreal and Unity, prefer Unreal
  • Self-motivated, strong work ethic, and able to work independently
  • Creativity in problem-solving and the ability to think outside of the established solutions
  • Proficiency in the pipelines, tools, and processes of creating, building, shipping, and supporting live games
  • A passion for multiplayer online gaming and a rich history of game playing across a wide variety of game genres
  • Ability to work with minimal supervision in a fast-paced start-up environment

BONUSES

  • Online multiplayer game development experience
  • Extensive UE3 or UE4 experience
  • Extensive experience with Blueprints / debugging Blueprints
  • Console development experience
  • Experience working on a live service game
  • Strong math skills

BENEFITS

  • Competitive compensation package and benefits
  • We encourage a balance in work, personal life and are proponents of health & wellness
  • We provide Medical (PPO), Dental, and Vision - 100% of premiums covered for employee and eligible partner & dependents
  • Our studio closes several weeks a year for true relax + refresh time in addition to holidays
  • Our open time-off policy allows you to take the time off you need without worrying about vacation allotments or accruals
  • Comprehensive employee assistance program
  • Family and financial wellness
  • Paid parental leave
  • Fertility Benefits
  • Short-term and long-term disability
  • Flexible spending accounts for healthcare and dependent care
  • Student Loan Repayment Program
  • We are passionate about social impact and provide education, awareness, and outreach via Good Robot (Bad Robot’s community service and giving division)
    • Allocated funds to donate to meaningful non-profit organizations
  • Collaborative and casual work environment

DIVERSE AND DISTRIBUTED TEAM (REMOTE-FIRST)

We believe our studio should be representative of the people who play our games. Our goal is to make games in which all players can see themselves.

It’s 2021; games are being made by developers spread across the world. Our HQ is located in Santa Monica, CA, but our team collaborates from all over.

For now, we are only accepting remote candidates in the continental USA but may be interested in changing this policy as we grow.

FUNDED, BUT INDEPENDENT:

Backed by strategic and venture capital firms Galaxy Interactive, Horizons Ventures, Tencent, WBIE, and Iconiq, our investors believe in the future of storytelling in games and our ability to deliver on that promise.

We offer competitive salaries and compensation packages to all of our full-time hires — which includes comprehensive benefits and amazing opportunities.

WE ARE AN EQUAL OPPORTUNITY EMPLOYER

It’s our policy to provide equal employment opportunity for all applicants and to make reasonable accommodations for handicapped and disabled applicants. We do not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history (LAMC 189.00).