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Are you an programmer with a broad range of skills, with a passion for quality and teamwork, and are looking for a new opportunity to work for a friendly, respectful and exciting studio? Auroch Digital is looking for programmers to help create multiple upcoming game projects in several genres. The successful candidate will be working on high profile projects to create imaginative and engaging games across PC and console platforms.

Auroch are part of the Sumo Group of companies, originally established in 2010 and with an extensive catalogue, including Mars Horizon and Dark Future: Blood Red States. We have an exciting stable of licensed and independent IP games in development including our upcoming beer brewing hobby game Brewmaster. Our diverse, friendly, and enthusiastic team are based in the centre of Bristol, but we are open to remote working for the right candidate. We have a company ethos that strongly values work-life balance and supporting our people to grow. We want our people to have a positive influence on other team members and a passion to support others.

The Role @ Auroch Digital:

You will be working in a supportive multi-disciplinary team with experienced and junior members alike, writing clear and effective code, planning and researching features to bring our games to reality with a high level of quality

Responsibilities:

  • Work with code leads and members of other disciplines to plan, research and implement new game features
  • Maintain and debug existing codebases
  • Support team members of all disciplines through documentation and tools
  • Write clean, coherent code and participate in code reviews and knowledge sharing with other programmers

Requirements:

  • Experience programming games for commercial release using engines like UE4 or Unity, writing code in C++ or C#, or significant experience writing commercial software
  • Good written and verbal communication skills
  • Strong debugging skills
  • Ability to work with production staff and programming leads to communicate the requirements and time estimates for your tasks

Desirable:

  • One or more shipped commercial games as a programmer
  • Experience developing for console platforms
  • Experience working with or mentoring junior developers
  • Experience writing code for Strategy or Management genre games
  • Experience with the strategy and/or management genres of games

Work benefits:

  • We don’t agree with using crunch (here's our take on it)
  • We won’t get in the way of you working on your own indie dev projects in your time
  • Remote, office based or a hybrid are all totally fine options
  • 29 days holiday total (including your Birthday off!)
  • Competitive salary
  • Flexible working
  • Pensions contribution
  • Visa support for non-UK residents (subject to meeting the requirements)
  • Ongoing support for training and career development

Application Information:

Your application should include a short covering letter explaining a little about your previous experience and why you think you would be a good fit for the role, and a current CV with relevant work history. Though not required, if you have a portfolio or examples of previous work please also include them with your application.

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