Atomhawk partner with the games industry to deliver ideas from concept to completion that make the unbelievable, believable.

We’re pleased to announce the appointment of a Producer, to join our UK studio. The role presents an exciting opportunity for a Producer looking to develop and grow in their career within our award-winning concept art, animation and design teams, working with global entertainment companies such as Warner Bros, Sony, Microsoft, EA, Pokémon, PUBG.

If you are passionate, positive, confident, and motivated to help people succeed in a highly creative work environment free of ego and politics, then we would love to hear from you.

Role Overview

Producers plays a key role within the studio and are responsible for successfully planning, monitoring, and delivering large scale creative projects to schedule and budget.

This is a dynamic role that requires an enthusiastic and persuasive communicator, capable of dealing with a wide variety of clients, internal staff and external partners. They are comfortable with all degrees of ownership, from project qualification and brief-writing through to providing feedback and quality control of work when required.

The success candidate will thrive in a challenging and ever-changing environment where daily deadlines are handled with confidence. They must be adept at supporting high quality client service regardless of team, schedule, or budget and feel comfortable in working with leading industry Art Directors and Producers at global entertainment companies.

Working flexibility:

  • Monday and Friday remote working

  • Tues to Thursday office based

  • Flexible start and finish times (8:30am – 10:00am start / 5pm – 6:30pm finish)

Project Management

  • A solid understanding of creative processes and project management

  • A proven ability of being able to motivate and positively engage the people you work with

  • Able to handle complex concept art, design, UI and animation projects

  • Expected to run daily stand ups with the art and management teams

  • Expected to run internal project briefings

  • Has a good understanding of project management methodologies and processes

  • Proficient in project planning

  • Proposes mitigation plans for identified risks and problems

  • Works with minimal supervision or direction and makes sound judgments and decisions

  • Fluent in MS Project and Office

Client Management

  • Has a passion for client service and proven ability to maintain long term client relationships

  • Proactively identify growth opportunities with existing clients

  • Acts as a primary point of contact and support for clients

  • Ability to qualifying project enquiries from new and existing clients

  • Negotiate project scope/time/cost with clients in order to accommodate their needs

  • Effectively and professionally run client calls and on-site and off-site visits

  • Self-motivator, able to work under their own initiative

  • Outstanding written and verbal communication skills

  • Visit clients at their studio, from time to time

Account Management

  • A proven ability to identify opportunities for account growth with existing clients and sell ideas in a non-pushy way

  • Experience of using and managing CRM systems

Desirable Skills

  • From a creative services or creative development background, ideally with a minimum of 3 years relevant experience

  • Degree/HND qualification in related subject or equivalent work experience

  • An interest in video games, art, films and entertainment technology

  • General understanding of game-specific art development processes

About Atomhawk

Atomhawk produces the very best in cutting-edge creative conceptualisation, visualisation, and realisation. Our client list includes major names - 2K, EA, Microsoft, Sony and WB Games all feature. And we like variety. Every project is different from the last. The spectrum covers gritty, hard-hitting Mortal Kombat, irreverent and stylised Surgeon Simulator 2, comic book superheroes, nostalgic childhood favourites and all things in between. Whichever franchise is on today’s agenda - DC, Halo, Marvel, Mortal Kombat and Warhammer - we move through their worlds with ease and creative curiosity.

The work our team produces is world-class. We’ve celebrated that fact in three artbooks. Each one features concept art, tutorials and professional tips. Volume 3 was created to mark the studio’s 10th anniversary, and was displayed and sold at the Great North Museum: Hancock in Newcastle, where we held the exhibition Other Worlds: The Art of Atomhawk in 2020. You can take a virtual tour of the exhibition here.

Our output hasn’t gone unnoticed. We received Best Companies’ 3 Star Accreditation 2021 and Top Companies North East 2021. We hold the Queen’s Award for Enterprise for International Trade, as well as the TIGA Star Award 2021. We were also named Best Art/Animation/Trailer Supplier at the 2021 Develop Star Awards.

Creativity thrives through diversity, not conformity. Every Atomhawk applicant and employee is afforded space and freedom to be their true self, with no fear of prejudice or persecution. During the application process, you won’t be judged on your name, your gender, your sexuality, your ethnicity, your age, your religion, or any other factor unrelated to your ability to do the job.


As well as having the chance to work on some incredible projects, Atomhawk offers a unique environment for those wanting to be surrounded by like-minded creative people. We have one of the largest in-house teams of specialist digital artists in the world, providing a collaborative community that works, develops and socialises together. We’re a notoriously social bunch and partake in everything from gaming and LEGO challenges over lunch, grabbing a bite to eat from the street food stalls that visit our office, epic away days and parties, through to playing with cool toys and kit bought from our team kitty.

Atomhawk provides structured career development and training pathways for staff at all levels. We offer flexible working hours and a strict ‘No-Crunch’ culture, meaning overtime is not required or forced within the art team. This is alongside a competitive salary, relocation allowance and comprehensive benefit and bonus scheme.

Our UK studio is based in the North East of England on the banks of the River Tyne. Newcastle Quayside is just a short walk from our office, with hundreds of bars, shops and restaurants to choose from. Not only being one of the UK’s most affordable major cities to live in, it is also close to the coast and countryside, perfect for when you want a change of pace from the buzz of the city. Transport connections are excellent, with Newcastle International Airport offering flights across the world.

Atomhawk is part of Sumo Group Ltd, one of the UK’s leading videogame developers.