This job listing expired on Feb 8, 2022
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We are looking for a Lead VFX Artist to join our growing Technical Art studio. This role requires someone who is an inspiring and enthusiastic team player and has a passion for all things VFX related!

This key role supports Technical Art Director in day-to-day project leadership as well as contributing to the development of service lines, building on Atomhawk’s reputation and work with some of the best brands in the digital entertainment sector.

They will be responsible for creating a broad range of effects that work well with stylised and photorealistic scenarios. The position will suit someone with an excellent eye for detail who is able to work across a variety of projects spanning both client and internal developments.

If this position interests you please read on for more information and how to apply.

Requirements

  • Leadership - Able to demonstrate experience of leading creative teams working on high quality videogame and / or movie projects focusing on VFX.
  • Quality at all stages of the process – Creation of VFX solutions that are well presented and defined from concept through to final deliverables.
  • Design thinking – Solving creative problems through innovative design, balancing form and function.
  • Technical skill – Fluency in VFX creation and optimisation for a range of engines and platforms, plus an understanding of complimentary software and tools.
  • Art fundamentals – A strong grasp of colour, light, composition, anatomy, perspective and depth.
  • Variety and iteration – The ability to provide multiple creative options, then iterate upon them as projects progress.
  • Adaptability – Switching quickly and fluidly to new requirements and processes when required.
  • Working to a brief – Understanding creative briefs, then considering elements such as context, timescales and creative constraints when solving tasks.
  • Time management – Creation of high-quality work within allocated timescales.
  • Collaboration – Receptive to taking feedback and working together with team-mates and clients.

Benefits

As well as having the chance to work on some incredible projects, Atomhawk offers a unique environment for those wanting to be surrounded by like-minded creative people. We have one of the largest in-house teams of specialist digital artists in the world, providing a collaborative community that works, develops and socialises together.

Atomhawk provides structured career development and training pathways for staff at all levels. We offer flexible working hours and a strict ‘No-Crunch’ culture, meaning overtime is not required or forced within the art team. This is alongside a competitive salary, relocation allowance and comprehensive flexible benefit scheme.

For this role we are encouraging remote applications. Given the nature of the work a local timezone to the UK would be a benefit but not essential.

For those wanting to work in a physical office we have studio locations across the UK, with a particular focus in the North East of England and the Midlands.

Atomhawk is part of Sumo Group plc, one of the UK’s leading videogame developers.