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Arkane Studios is one of the most renowned development studios in the video game industry. Founded in 1999, the studio is owned by ZeniMax Media and Microsoft XBox. Arkane is known for its creative worlds and first-person action games, including the Dishonored and Prey franchises, which have won multiple "Game of the Year" awards. Our newest title Deathloop released on September 14, 2021, for PlayStation 5 and PC is another hit!

Joining Arkane Lyon is an opportunity to collaborate and evolve with a passionate and talented team, on cutting-edge technologies and innovative games, and in a stimulating and welcoming work environment. The studio is located in the Lyon Confluence district, a place of greenery, sports, gastronomy and music.

Responsibilities

Under the Lead Technical Artist responsibility, and in close collaboration with the Technical and Art Directors, the senior rendering technical artist acts as a bridge between the content and programming teams to make sure the game is in the best possible shape. The responsibilities include:

  • Collaborate with the programming team and content team in the implementation of tools and graphic features related to art/content creation.

  • Create content to validate new rendering features in development.

  • Test new tools/render features before deployment into production.

  • Contribute to ensuring that feature/tool interfaces are user-friendly & efficient.

  • Suggest improvements and find solutions for tools used on the project.

  • Collaborate with technical teams to diagnose and resolve in-game problems.

  • Monitor & help drive framerate and memory optimization of the game.

  • Regularly communicate technical constraints and their reasons to the content teams.

  • Offer technical support to the Content team in day-by-day production issues. (Game, Tools,…)

  • Create and maintain documentation for tools, conventions and procedures.

  • Share with the content teams best-practices and new tools.

  • Create, organize, and lead training sessions so that all members of the content team can properly use the tools and methods.

  • Remain informed of new technical and technological developments

  • Investigate new techniques, assist in prototyping and help other developers with technical roadblocks.

Qualifications

  • 5+ years’ experience as a technical artist on AAA productions

  • Strong artistic background and attention to details from both technical and artistic perspectives

  • Relevant technical experience in performance, optimization and methodology

  • Basic knowledge of real-time rendering challenges and techniques

  • Problem-solving skills and strong organizational skills

  • A great ability to think creatively to overcome technical challenges

  • Fast and willing learner. Ability to adapt to new technologies

  • Ability to transmit knowledge effectively and to train other team members

  • Great interpersonal communication skills, with a positive and constructive attitude

  • Ability to communicate effectively with both technical and non-technical parties

Preferred Skills

If you have worked on render feature development and have knowledge around Lighting, Shading / post effects (HLSL & nodal), Rendering, FX, Performance (Pix & Renderdoc), then join us!