Arkane Studios is seeking an Animator to join our Austin team! The ideal candidate will be responsible for creating real-time animation for in-game characters and cinematics. The Animator will report to the Lead Animator and the ideal candidate should have a strong sense of body mechanics, appealing poses, and strong sense of timing.


  • Create high quality hand keyed animations that span from realistic to stylized realism

  • Create blockouts through to polished animations that showcase weight, interesting body motion, and facial expressions

  • Integrate and clean up motion-captured animations and adapt them to the defined animation style and parameters

  • Collaborate with other disciplines to create a cohesive vision and experience

  • Troubleshoot and solve animation issues with all departments

  • Implement animation assets into game engine and iterate as needed


  • Professional experience working as an Animator in games

  • Technical experience working with game engines and game animation implementation.

  • Strong knowledge of Maya animation and/or Max animation packages

  • Expert knowledge of basic principles of animation: timing, dynamics & body mechanics

  • Strong acting and staging skills with focus on realistic animation styles

  • Receptive to constructive feedback and willingness to work through an iterative process

  • Adapt to technical dependencies and engine limitations

  • Excellent organizational, teamwork, and communication skills

  • Experience with Unreal 4 or other game engines such as Unity, Cryengine, or proprietary editors

  • Passion for video games

As part of the application process, please submit a demo reel showcasing pervious animation work and include a shot breakdown that explains what you were responsible for

Preferred Skills

  • Experience animating humanoid characters, quadrupeds, and other creatures

  • Experience editing Motion Capture using Motion Builder or other software packages

  • Bachelor’s degree in Art, Animation, or Game Development