This job listing expired on Dec 29, 2021
Tweet

Overview

Arkane Studios is looking for an Open World Level Designer, someone who will be in charge of translating game design into engaging player experiences. In addition to talent and passion, we want a designer who is innovative, collaborative and who loves the kind of games we make. As an Open World Level Designer at Arkane, you'll be responsible for designing and implementing dynamic encounters and player objectives that help bring the open world experience to life. Strong understanding of both the creative and technical elements of design are a must for this position.

If you have experience creating encounters, are eager to have an impact, and are open to new challenges, we’d like to hear from you.

Responsibilities

  • Deliver engaging and varied encounters for 1st person action games
  • Work with narrative, AI, Level and System Design teams to deliver dynamic player experiences
  • Work with the development team to create tools and pipeline for dynamically delivered encounters
  • Work with other level designers on the placement of encounters, both scripted and systemic
  • Assist the Design leads in reviewing encounters and communicating encounter needs to Level Architects

Qualifications

  • Solid understanding of 3d action game design and the interplay between level and system design
  • The ability to self-motivate and drive feature development while collaborating with multiple disciplines
  • The flexibility to work in a highly iterative pipeline
  • At least one AAA action title shipped, or major contribution to a title as a Level or Encounter designer
  • Ability to craft engaging narrative experiences through systems and environmental storytelling
  • Advanced coding or scripting experience
  • Game industry experience required. 3+ years in a Design role
  • Previous work experience with a AAA editor (ie., idTech, Unreal, CRYENGINE, etc.
  • Excellent verbal and written communication skills
  • Must submit work samples