This job listing expired on May 9, 2020
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Are you an experienced 3D artist with great management skills looking for a change of pace? AMG are looking for an Outsourcing manager to oversee the production of art resources dripping with 1980s style for our in-house UE4 projects ‘83 and I.G.I.: Origins.

We are looking for someone to work with outsourcing partners and oversee subcontracted art production, working closely with Production to ensure that everything is delivered on time and to standard! You’ll also need to be able to check over assets upon delivery, give feedback, and adjust scheduling accordingly.

DUTIES AND RESPONSIBILITIES

  • Overseeing the production of photorealistic art assets for use in both ‘83 and IGI:Origins
  • Liasing with Production and in-house Art and Level Design to ensure that assets are delivered
  • Assessing the quality of delivered game art with a quality and performance mindset and delivering feedback to outsourcers for iteration
  • Curating an asset library and proxy scene into which outsourced art can be inserted in-engine for testing purposes
  • Working with a team of diverse outsourcers and inhouse personnel to deliver great game art
  • Creating workflows for the delivery of assets and their implementation in UE4

REQUIREMENTS

  • A keen eye for art quality and technical knowledge pertaining to its presentation, optimization and implementation
  • A history of 3D game art production with a mindset geared towards individual deliverables
  • Great communication skills in both written and spoken English

BENEFICIAL SKILLS

  • Knowledge of tech art pipelines and shaders to help implement assets into the game
  • Knowledge of Shotgun or similar asset delivery/review tools
  • Familiarity with JIRA
  • A knowledge of Perforce version control systems and depot management

ABOUT US

Antimatter Games is Cornwall’s largest game development studio. We developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam. We are currently busy developing first person tactical shooter ‘83 as well as working on a currently unannounced project.

Working for Antimatter means working on exciting and innovative video games every day! We have a strong company culture, where our employees are encouraged to have an excellent work life balance. We want to support our team to become the best developers they can be, whatever their department.

At Antimatter Games we believe you can have your cake and eat it! You shouldn’t have to live in the city smog or endure hours of expensive public transport to make great video games. This position is an exciting opportunity to live in one of the most beautiful, idyllic places by the sea in the UK – where the cost of living is far better than the city – and to be part of a talented team as we continue to grow and work on ambitious projects!

Falmouth is home to our studio. It has been voted one of the top places to live in the whole of the UK, loved for its vibrant arts & creative atmosphere, with lots of great events being held throughout the year.

On weekends and evenings our team can be found cycling, surfing, kayaking, swimming, beach combing, walking, enjoying live music or capturing beautiful sights by camera. On rainy days you might find a friendly game of Dungeons & Dragons or a book to read by the fireplace. Sometimes we also play video games!