This job listing expired on Jun 15, 2020
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Among engineers, game devs are a rare breed. They range from inspired, passionate hackers, to deeply technical artists, to some of the most advanced programmers out there.

All of them have one thing in common: An endless need to create more, to experiment more, to build more, to *learn* more. To build the best their visions demand, they must realize the intersection between hardware, mathematics, computer science, and player delight – and with as little friction as possible, given the time and resource constraints.
At Lumberyard, we recognize that learning – particularly through docs and examples -- is as much a part of a great game development experience as a cutting-edge, AAA-ready game engine, tools, SDKs, and support are.

So what’s Lumberyard? It’s a free, AAA game engine and toolset deeply integrated with AWS and Twitch – and fully open-source. We built it to help big game ideas come to life – and with the full power of the cloud to support all of the on-line features and storage needs for the best, most seamless delivery and play experiences.

But we need your help! To succeed in bringing the power of Lumberyard to game developers, we need technical writers who can write docs that enable, inspire, and ultimately, help our customers ship the best game experiences on our platform.

So here’s the pitch: Do you understand game development? Can you write well for highly technical folks? Do you want to teach our customers how to make the best games possible on our platform? Read on, and apply now!

Responsibilities

  • Create documentation, code samples, and support assets for games engineers building on the Amazon Lumberyard product and tools
  • Participate, plan, and manage customer-focused documentation work in an Agile environment
  • Track and report on content performance against customer goals using key metrics
  • Partner closely with engineering teams and represent the docs customer in all efforts
  • Help improve the products by identifying new features and bugs
  • Work with developers to deliver best-in-class tutorials, samples, and API reference documentation
  • Be the first “customer” for all the Lumberyard features and tools – and provide timely technical feedback on the experience!

Amazon is committed to a diverse and inclusive workplace. Amazon is an equal opportunity employer and does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status.

Basic Qualifications

  • 1+ years of experience with C++ development
  • 3+ years of Technical writing experience (must have representative examples from code documentation or other technical materials)
  • 1+ years of experience in (any) role within games or game service development

Preferred Qualifications

  • Knowledge of and experience with Agile development
  • Familiarity with current GPU architectures and graphics concepts
  • Knowledge of API and SDK design and usage
  • Knowledge of game scripting tools and platforms (LUA, Pawn, Python et al)
  • Experience in a game development role: developer, producer, scripter, technical artist, test engineer
  • Degree (AA or more) in Computer Science or 3+ years’ experience in a software engineering or programming content role or equivalent experience –OR- a degree (AA or more) in Technical Art/Computer Design or equivalent experience

Plays current games and has a deep curiosity about how they’re made!