This job listing expired on Nov 2, 2020
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As a Level Artist at Alpha Channel, you’ll help create high quality art to bring our worlds to life. You’ll help model and texture the base world geometry, create and place props for set dressing and help guide composition to have the maximum impact.

Responsibilities Include:

  • Model and texture high quality assets
  • Build high-res assets where needed and bake clean normals for the low-poly version.
  • Place created and exiting assets to create beautiful and believable environments.
  • Set up lighting and atmospheric settings to showcase your level or achieve a desired mood.
  • Work closely with Level Designers and Narrative teams to tell stories and support intended gameplay.
  • Optimize your level to run within defined performance constraints.

Qualifications:

  • You have previous experience as a Level Artist with at least one game shipped
  • Understanding of how to optimize assets and scenes for game development.
  • Solid 3D art capabilities, preferably with 3DS Max
  • Strong communication and interpersonal skills
  • Able to work autonomously with little supervision
  • Able to work hand-in-hand with designers to balance art, gameplay and narrative needs
  • Passionate about video games and the game development industry

Nice to Have:

  • Unreal 4 Experience
  • Experience with Substance Designer/Painter
  • Experience with ZBrush or other sculpting tools
  • Experience with creating particle effects in Unreal 4

Job Types: Full-time, Contract, Permanent