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Adventure Studios

Senior Unity Technical Artist

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Adventure Studios
🌎 Remote (Anywhere)
$3,500 – $5,500 USD per month

Remote-based (Preferably Asia Timezone)

We are currently looking for a ​Technical Artist for Unity​ to join our team preferably in Shanghai but also accepting remote. As the Technical Artist, you will be responsible for the implementation of the client-side game using the Unity engine to help deliver a production-ready 2D pixel art pet collection RPG game. You will work alongside our other Unity developers and communicate with the game director and external art teams.

Responsibilities:

  • Work collaboratively with UI designer and rest of the Unity development team to deliver a final production-ready game on both mobile and PC.
  • Help fine-tune the overall art direction of the game and help specify styling of graphic assets to the external art teams.
  • Implement and polish the game’s UI, particle effects, and pixel art animations in Unity.

Required skills, knowledge, and experience:

  • Bachelor's degree or equivalent experience in Technical Art or a similar field.
  • A minimum of 5 years of professional game development experience.
  • Strong background in working with Unity UI systems, pixel art, and 2D sprites.
  • Familiar with game programming patterns and best practices.
  • Master in C#, Monobehavior, Unity UI, Unity FX Animation Systems
  • Familiarity with RPG game systems and turn-based combat is a plus.
  • Proficiency with Git, Jira, and Agile Development.
  • Comfortable learning new software and libraries to implement innovative gameplay.
  • Solid software engineering skills; ability to write maintainable, extensible, and robust code.
  • Able to self-direct and lead others on the team.
  • Ability to collaborate and communicate under tight deadlines.
  • Strong time management & organization skills.