This job listing expired on May 8, 2021
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Your Mission

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Develop, modify, and debug UI software in script and C/C++
  • Deploy, evaluate performance, optimize and test UI software on PC and console platforms
  • Collaborate with other internal departments (art, design, audio, QA, etc)
  • Co-develop and collaborate with other Activision studios
  • Document software and features for internal and external engineering teams
  • Participate in the scheduling, design, performance and code review process
  • Report to UI Lead Engineer

Player Profile

Minimum Requirements:

  • Bachelor's degree in a Computer Science, Engineering, or Math related field
  • Shipped at least one game title
  • 3+ years of experience working in the game industry
  • Proven ability to collaborate, coordinate, communicate and support other team members
  • Comprehensive understanding of object-oriented programming
  • Creative, motivated, focused, passionate, results-oriented
  • Demonstrated ability to write efficient, clean, readable, portable, and reliable code
  • Passion for games

Extra Points:

  • Aptitude for UX design
  • Background in ActionScript programming
  • Background in Lua programming
  • Experience with console development (Xbox One, PS4)