Activision Blizzard, Inc., a member of the S&P 500, is the world’s most successful standalone interactive entertainment company. We delight hundreds of millions of monthly active users around the world through franchises including Activisionʹs Call of Duty®, Destiny and Skylanders®, Blizzardʹs World of Warcraft®, Overwatch®, Hearthstone®, Diablo®, StarCraft®, and Heroes of the Storm®, and Kingʹs Candy Crush™, Pet Rescue™, Bubble Witch™ and Farm Heroes™. The company is one of the Fortune ʺ100 Best Companies to Work For®ʺ. Headquartered in Santa Monica, California, Activision Blizzard has operations throughout the world, and its games are played in 196 countries.


This role provides support services to all engaged departments: Marketing, PR, Production and development studios to produce high-quality art assets, primarily creative design and . Typical end use will include, but is not limited to, editorial, social, marketing, internal, and occasionally in-game use.

As a Creative Lead, you will manage a team of graphic designers as they produce work for all of Activision's IPs. You will function as both Art Director and Manager - you're responsible for creating and maintaining campaign creative across a wide array of assets, while also building an environment that fosters creativity and enables growth.

This role includes but is not limited to the following tasks/duties:

  • Provide feedback and art direction on individual projects to ensure quality

  • Make sure projects meet the brief and are delivered on time, sometimes setting internal check-ins and milestones

  • Meet with key stakeholders to determine the overall purpose of the asset and where it fits into the brand strategy

  • Collaborate with Video, GFX, Strategy and other teams as needed to create design assets to be passed onto other groups

  • Meet regularly to go through upcoming projects with stakeholders and account team

  • Provide regular feedback into the professional development of and check in on the wellbeing of direct reports

  • Solve interpersonal or professional issues as they arise

  • Provide guidance when a direct report isn’t meeting their baseline responsibilities

  • Provide guidance when free time arises to grow and strengthen talent by encouraging the development of ideas that will result in innovative and fun assets to promote the games

  • Concept, pitch and execute ideas for social campaigns

  • Lead the develop of brand identities for seasonal content

  • Communicate with agencies to develop ideas or provide guidance in both asset and brand development

  • Provide and extra set of hands when needed due to large asset deliveries

  • When possible: develop personal and professional goals with each team member that directly benefits the department

  • Provide “stretch assignments” to help grow a designer’s capabilities

  • First line of defense for equipment or tech issues (problem solving to make sure the work can still get done)

  • Negotiate timelines with account/partners

  • Teach new techniques and pass on knowledge of programs to more junior team members, and provide a space to share knowledge

  • Provide expert knowledge of best practices for print, vendors, legal issues including fonts and character art

  • Create, maintain, and enforce the brand guidelines for ABK and Activision


  • Online portfolio, highlighting your direct contributions. Submissions without a portfolio will not be considered. At least 5-7 years of relevant industry experience.

  • Proficient with industry standard design tools (e.g. Photoshop, Illustrator, InDesign). After Effects knowledge is a big plus.

  • Problem-solving skills and familiarity with technical constraints and limitations as they apply to designing for digital outputs.

  • Ability to articulate design challenges and design process.

  • Proactive, self-motivated, able to prioritize and manage workload and meet project deadlines.

  • Strong communication skills and the ability to build good working relationships and mentor more junior team members.

  • Hungry to learn and grow.

  • Interest and experience in the fast-paced world of UA, social media and/or mobile gaming is a plus.

Minimum qualifications:

  • Bachelor's degree or equivalent practical experience.

  • Experience collaborating with multidisciplinary product teams (motion, interaction, Video, 3D) on technical implementation.

  • Experience working with tools such as Adobe Creative Suite.

  • Experience creating and implementing visual design systems.

  • Great at brainstorming, taking direction, collaborating and being part of a team.

  • Portfolio highlighting multiple projects and your direct contributions.

Preferred qualifications:

  • 5+ years of experience designing in an agency or an in-house creative team.

  • Experience in leading and communicating conceptual ideas and design rationale.

  • Excellent problem-solving skills, and familiarity with technical constraints and limitations as they apply to design for digital media and print.

  • Should be able to provide sketches to communicate their concept to the Design Lead and Creative Director.

  • Excellent visual design skills and ability create pixel-perfect designs, and prototypes.

  • Experience working with 3D software e.g. Cinema 4D or Maya.

  • Ability to create high quality key art.