We are seeking a motivated Technical Gameplay Director to join our team. You will lead a team of experienced Gameplay / AI Programmers and coordinate the work of our cross-functional Engine team. You will also take responsibility for setting a high-level vision and work closely with all disciplines to deliver on the overall game.

  • Identify issues, propose solutions, and potentially execute on process improvements to maximize efficiency across all departments.

  • Be the technical stakeholder for a new project and set us up for success.

  • Establish strategies for future technical development.

  • Initiate, estimate, and track implementation of gameplay and AI mechanics in line with needs of the game.

  • Participate in design and development of our proprietary engine’s modernisation and advance existing tools.

  • Set up requirements and build specifications for the in-house game engine (4A Engine) required for the game.

  • Identify promising technical collaborations between all projects.

  • Outline technical requirements for project needs.

  • Rapidly prototype feature ideas and then properly implement those once they’re determined to be final.

  • Facilitate communication both within and across disciplines, and facilitate and encourage sharing of technical knowledge and code between projects and divisions.

  • Support and work with Technical Directors of other projects.

  • Keep track of the code’s quality and style.

  • Write clean, professional, and maintainable code.

  • Take part in code reviews.


  • 5+ years’ game industry experience with complex game development projects. Must have experience of work on at least one AAA console project.

  • Strong technical understanding with solid professional knowledge in C/C++ programming.

  • Practical experience from different areas of game development as well as industry experience working as a Lead Programmer or Technical Director.

  • Vast knowledge of software development practices.

  • Proven team management and inter-discipline communication skills.

  • Experience with one of modern game engines.

  • Experience with multiplatform development.

  • Bachelor's degree in Computer Science.

  • Excellent math skills.

  • Excellent leadership, organization, and problem-solving skills.

  • Self-motivated, driven individual – able to identify problems and execute on solutions.

  • Fluent in English.


  • Rendering technology experience e.g. DirectX, OpenGL.

  • Rendering technology development experience e.g. shadowing, reflections, depth of field.

  • Passion for games.

  • Deep knowledge of 4A Games’ past titles.