This job listing expired on Jun 1, 2021
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Microsoft Game Studios' 343 Industries is looking for a Character Technical Artist to help develop experiences for Halo Infinite. A Character Technical Artist develops tools/frameworks/workflows, solves technical production issues, and creates believable deformations on characters, weapons, vehicles and props.

Responsibilities

  • Develop character, weapon, and vehicle content and workflows in Maya and game engine.
  • Develop tools, scripts, plugins to streamline processes.
  • Solve technical production issues, especially those related to engine related troubleshooting.
  • Work with content teams (such as animation or design) understand technical restrictions.
  • Optimize Sandbox content to fit within perf budgets.
  • Become an expert in workflows and pipelines, identifying simplifications where possible.
  • Create technically sound frameworks for characters, weapons, and vehicles.
  • Demonstrates, communicates, and exemplifies clear expectations for quality of work, productivity, communication, and professionalism to the team.
  • Take ownership in pre-production planning to define and address technical design requirements and issues.
  • Create documentation and tutorials relating to technical issues.
  • Excel as a team player and strive to maximize team/department performance and collaboration.

Qualifications

  • Degree in Computer Science, Commercial Art, or related fields.
  • 3+ years of production experience within the fields of Rigging/Character Technical Art.
  • Knowledgeable in Python and MEL.
  • Knowledgeable of Maya for animation and rigging.
  • Knowledgeable of Animation principles and Kinematics.
  • Solid foundation in human anatomy and mechanical principles.
  • Excellent organizational, communication, and interpersonal skills.
  • Work well under deadlines and multi-tasks.
  • Is self-motivated and self-reliant.
  • Excellent troubleshooting skills.
  • Facial rigging experience.
  • C# and C++ (Maya API) experience.
  • 2+ years of experience in the games industry including shipping AAA console titles.

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